Large City: Lu̹zu̽ Mu̹mà Gûlî Mudâ

Lu̹zu̽ Mu̹mà Gûlî Mudâ

Lu̹zu̽ Mu̹mà Gûlî Mudâ
Example Warrenese architecture.
StateNorwick Principality
ProvenceNorwick Shire
Sub ProvenceRàmû Ilî Qûrû Dutchy
RegionYê-rêbokè Forest
Founded1617
Community LeaderLord Pangwen
Area313 km2 (125 mi2)
Average Yearly Temp22°C (71°F)
Average Elevation638 m (2093 ft)
Average Yearly Precipitation241 cm/y (94 in/y)
Population74185
Population Density237 people per km2 (593 people per mi2)
Town AuraTruename Magic
Naming
Native nameLu̹zu̽ Mu̹mà Gûlî Mudâ
Pronunciation/inver/ /ˈmu̹mə ˈgʊlɪː/
Direct Translation[Propername] [metro]
Translation[Not Yet Translated]

Lu̹zu̽ Mu̹mà Gûlî Mudâ (/inver/ /ˈmu̹mə ˈgʊlɪː/ [Propername] [metro]) is a subtropical Large City located in Ràmû Ilî Qûrû Dutchy, Norwick Shire, within the Norwick Principality.

The name Lu̹zu̽ Mu̹mà Gûlî Mudâ is derived from the Goblin language, as Lu̹zu̽ Mu̹mà Gûlî Mudâ was founded by Máldes, who was culturaly Warrenese.

Climate

Lu̹zu̽ Mu̹mà Gûlî Mudâ has a yearly average temperature of 22°C (71°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 17°C (62°F). Lu̹zu̽ Mu̹mà Gûlî Mudâ receives an average of 241 cm/y (94 in/y) of precipitation, most of which comes in the form of rain during the summer. Lu̹zu̽ Mu̹mà Gûlî Mudâ covers an area of nearly 313 km2 (125 mi2), and an average elevation of 638 m (2093 ft) above sea level.

Overview

Lu̹zu̽ Mu̹mà Gûlî Mudâ was founded durring the early 17th century in early winter of the year 1617, by Máldes. The establishment of Lu̹zu̽ Mu̹mà Gûlî Mudâ was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Lu̹zu̽ Mu̹mà Gûlî Mudâ's construction back out of the project. Máldes pushed on reguardles, and Lu̹zu̽ Mu̹mà Gûlî Mudâ was finished, but starts off as a terible place to live.

Lu̹zu̽ Mu̹mà Gûlî Mudâ was built using the conventions of Warrenese durring the early 17th century. Naturaly, all settlmentss have their own look to them, and Lu̹zu̽ Mu̹mà Gûlî Mudâ is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Lu̹zu̽ Mu̹mà Gûlî Mudâ is buildings are arranged arround a network of crampt paverstone streets which form a diamond shaped grid, where each diamond verries in size given the proximity of the paralell streets forming each section. The ocasional smaller diamond has been used to construct a park, plaza, and other communal structures. The city posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. Unfortuantly, these failry decent fortifications are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

Lu̹zu̽ Mu̹mà Gûlî Mudâ is not quite well. Something happened here, perhapse recently, perhapse long ago. Whatever it was, it settled into the very soul of the city like a festering wound. The people go about their day well enough, but there’s a tention in the air you can cut with a knife. There’s a patern to the panic. It’s not easy to see, and no one quite agrees on what it is, but the locals know and operate under this pattern. It shapes everything they do, and you feel as if you’ve almost worked it out only for some small detail to devastate your theory every time you try and comprehend it.

Civic Infrastructure

Lu̹zu̽ Mu̹mà Gûlî Mudâ possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Lu̹zu̽ Mu̹mà Gûlî Mudâ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lu̹zu̽ Mu̹mà Gûlî Mudâ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lu̹zu̽ Mu̹mà Gûlî Mudâ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lu̹zu̽ Mu̹mà Gûlî Mudâ's parks.

Lu̹zu̽ Mu̹mà Gûlî Mudâ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lu̹zu̽ Mu̹mà Gûlî Mudâ.

Lu̹zu̽ Mu̹mà Gûlî Mudâ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lu̹zu̽ Mu̹mà Gûlî Mudâ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lu̹zu̽ Mu̹mà Gûlî Mudâ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lu̹zu̽ Mu̹mà Gûlî Mudâ has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lu̹zu̽ Mu̹mà Gûlî Mudâ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lu̹zu̽ Mu̹mà Gûlî Mudâ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lu̹zu̽ Mu̹mà Gûlî Mudâ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lu̹zu̽ Mu̹mà Gûlî Mudâ's public wards, blessings, and other arcane systems.

Lu̹zu̽ Mu̹mà Gûlî Mudâ has an Scientific Academy which provides higher education in the natural sciences.

Lu̹zu̽ Mu̹mà Gûlî Mudâ possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Lu̹zu̽ Mu̹mà Gûlî Mudâ's grid is powered by a boiler and turbine based power plant.

Lu̹zu̽ Mu̹mà Gûlî Mudâ possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Lu̹zu̽ Mu̹mà Gûlî Mudâ has a first rate hospital which caters to anyone in need of long term medical care.

Lu̹zu̽ Mu̹mà Gûlî Mudâ has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Lu̹zu̽ Mu̹mà Gûlî Mudâ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lu̹zu̽ Mu̹mà Gûlî Mudâ's natural decorations nor waterways.

Lu̹zu̽ Mu̹mà Gûlî Mudâ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lu̹zu̽ Mu̹mà Gûlî Mudâ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lu̹zu̽ Mu̹mà Gûlî Mudâ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Lu̹zu̽ Mu̹mà Gûlî Mudâ is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Lu̹zu̽ Mu̹mà Gûlî Mudâ's chapel was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.

In Lu̹zu̽ Mu̹mà Gûlî Mudâ the water is caffeinated.

The Xtabay near Lu̹zu̽ Mu̹mà Gûlî Mudâ are known to be more aggressive than normal.

Lu̹zu̽ Mu̹mà Gûlî Mudâ's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves reenactments to channel Mysticism energies of tier 2 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 133
  • Farmers: 239
  • Farm Laborer: 436
  • Hunters: 264
  • Milk Maids: 200
  • Ranchers: 93
  • Ranch Hands: 183
  • Shepherds: 200
    • Farmland: 301191 m2
    • Cattle and Similar Creatures: 18546
    • Poultry: 222555
    • Swine: 14837
    • Sheep: 741
    • Goats: 148
    • Horses, Mounts, and Beasts of Burden: 7418

Craftsmen

  • Arms and Toolmakers: 145
  • Blacksmiths: 164
  • Bookbinders: 91
  • Buckle-makers: 98
  • Cabinetmakers: 161
  • Candlemakers: 239
  • Carpenters: 243
  • Clothmakers: 239
  • Coach and Harness Makers: 77
  • Coopers: 195
  • Copper, Brass, Tin, Zinc, and Lead Workers: 102
  • Copyists: 70
  • Cutlers: 61
  • Fabricworkers: 164
  • Farrier: 401
  • Furriers: 47
  • Glassworkers: 255
  • Gunsmiths: 166
  • Harness-Makers: 72
  • Hatters: 144
  • Hosiery Workers: 52
  • Jewelers: 85
  • Leatherwrights: 176
  • Locksmiths: 75
  • Matchstick makers: 115
  • Musical Instrument Makers: 109
  • Painters, Structures and Fixtures: 92
  • Paper Workers: 109
  • Plasterers: 101
  • Pursemakers: 121
  • Roofers: 79
  • Ropemakers: 74
  • Rugmakers: 73
  • Saddlers: 139
  • Scabbardmakers: 170
  • Scalemakers: 81
  • Scientific, Surgical, and Optical Instrument Makers: 49
  • Sculptors, Structures and Fixtures: 71
  • Shoemakers: 69
  • Soap and Tallow Workers: 221
  • Tailors: 511
  • Tanners: 92
  • Upholsterers: 109
  • Watchmakers: 103
  • Weavers: 224
  • Whitesmiths: 59

Merchants

  • Adventuring Goods Retellers: 50
  • Arcana Sellers: 50
  • Beer-Sellers: 95
  • Booksellers: 110
  • Butchers: 195
  • Chandlers: 195
  • Chicken Butchers: 235
  • Entrepreneurs: 79
  • Fine Clothiers: 200
  • Fishmongers: 195
  • Florists: 45
  • Potion Sellers: 119
  • Resellers: 274
  • Spice Merchants: 95
  • Wine-sellers: 142
  • Wheelwright: 117
  • Woodsellers: 71

Service workers

  • Bakers: 390
  • Barbers: 449
  • Coachmen: 107
  • Cooks: 337
  • Doctors: 146
  • Gamekeepers: 115
  • Grooms: 65
  • Hairdressers: 231
  • Healers: 197
  • Housekeepers: 200
  • Housemaids: 436
  • House Stewards: 239
  • Inns: 70
  • Laundry maids: 137
  • Maidservants: 255
  • Nursery Maids: 151
  • Pastrycooks: 239
  • Restaurateur: 390
  • Tavern Keepers: 309

Specialized Laborer

  • Ashworkers: 111
  • Bleachers: 70
  • Chemical Workers: 42
  • Coal Heavers: 148
  • In-Town Couriers: 185
  • Long Haul Couriers: 180
  • Dockyard Workers: 142
  • Gas Workers: 36
  • Hay Merchants: 63
  • Leech Collectors: 183
  • Millers: 176
  • Miners: 168
  • Oilmen and Polishers: 115
  • Postmen: 176
  • Pure Finder: 100
  • Skinners: 211
  • Sugar Refiners: 42
  • Tosher: 109
  • Warehousemen: 309
  • Watercarriers: 163
  • Watermen, Bargemen, etc.: 224

Skilled Laborers

  • Accountants: 89
  • Alchemist: 108
  • Clerk: 161
  • Dentists: 74
  • Educators: 203
  • Engineers: 109
  • Gardeners: 75
  • Mages: 53
  • Plumbers: 79
  • Pharmacist: 91
  • Professors: 32
  • Scientists: 54
  • Wizards: 32

Civil Servants

  • Adventurers: 71
  • Bankers: 103
  • Civil Clerks: 151
  • Civic Iudex: 87
  • Consultants: 47
  • Exorcist: 161
  • Fixers: 84
  • Kami Clerk: 156
  • Landlords: 146
  • Lawyers: 93
  • Legend Keepers: 115
  • Militia Officers: 674
  • Monks, Monastic: 218
  • Monks, Civic: 206
  • Historian, Oral: 161
  • Historian, Textual: 93
  • Policemen, Sheriffs, etc.: 164
  • Priests: 322
  • Rangers: 97
  • Rat Catchers: 109
  • Scholars: 117
  • Spiritualist: 145
  • Slayers: 42
  • Storytellers: 290
  • Military Officers: 247

Cottage Industries

  • Brewers: 224
  • Comfort Services: 296
  • Enchanters: 81
  • Herbalists: 85
  • Jaminators: 274
  • Needleworkers: 224
  • Potters: 117
  • Preserve Makers: 211
  • Quilters: 104
  • Seamsters: 353
  • Spinners: 224
  • Tinker: 86
  • Weaver: 180

Artists

  • Actors: 76
  • Architects: 29
  • Bards: 119
  • Costumers: 45
  • Dancers: 95
  • Drafters: 47
  • Engravers: 60
  • Fine Furniture Carpenters: 36
  • Glaziers: 78
  • Inlayers: 72
  • Musicians: 218
  • Painters, Art: 38
  • Playwrights: 78
  • Sculptors, Art: 65
  • Wood Carvers: 255
  • Writers: 231

Produce Industries

  • Butter Churners: 224
  • Canners: 211
  • Cheesmakers: 274
  • Ice Merchants: 32
  • Millers: 145
  • Picklers: 121
  • Smokers: 92
  • Stockmakers: 85
  • Tobacconists: 117
  • Tallowmakers: 168

28320 of Lu̹zu̽ Mu̹mà Gûlî Mudâ's population work within a Foundational Occupation.

39931 of Lu̹zu̽ Mu̹mà Gûlî Mudâ's population do not work in a formal occupation, but do contribute to the local economy. 5934 (8%) are noncontributers.

Points of Interest

Lu̹zu̽ Mu̹mà Gûlî Mudâ is reliant on an industry or product that has toxic or negative side-effects as part of its production. The good is extremely valuable, or the community is extremely desperate, and the side effects are endured as a necessary evil. It may be that their neighbors or lord are forcing them to produce the good so that they aren’t the ones suffering the cost.

Due to a magical anomaly, Lu̹zu̽ Mu̹mà Gûlî Mudâ is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Lu̹zu̽ Mu̹mà Gûlî Mudâ was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Lu̹zu̽ Mu̹mà Gûlî Mudâ lost 210 people, 219 livestock, and 60 buildings. The conflict ended after roughly 73, when members of Lu̹zu̽ Mu̹mà Gûlî Mudâ's militia enacted an operation to delay the operations of the enemy. The operation was complicated by extremely dangerous terrain, including unfamiliar and poisonous plants which many ate while foraging. The conflict ended with pitched battle between both forces, which ended in defeat for Lu̹zu̽ Mu̹mà Gûlî Mudâ's forces. The war is remembered in legend by Lu̹zu̽ Mu̹mà Gûlî Mudâ's bards, historians, and legend keepers.

History